Like any actual money, the MapleStory economic system is topic to the same flow; because things provide an effectively limitless deliver of mesos, the value of the meso has dropped over time. Natural deflation happens whenever people purchase things from NPCs, or when people who carry mesos no longer engage in the economic system, or with a rise in people (not actually shifting the palms of mesos, but impacting a typical income) but mesos are usually designed quicker than the people can improve to even them out. This results in regular price soars of various things.
To control blowing up, Nexon provides plenty of options to begin over on new machines, yet these new machines eventually become a sufferer of the same problems as their predecessors; so, in order to control blowing up on person machines, Nexon uses an growing tax system in exchanging, deliver, and person suppliers.
This has significances for trading; because one can business in payments to avoid taxation, new options for con have surfaced, as well as differences regarding the number of mesos one recieves.